Jiguo Net
·2024-07-09 17:06
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Android+iOS=Pure Blood HarmonyOS?
Since the launch of HarmonyOS, the mobile operating system market has undergone earth shaking changes. Currently, the number of HarmonyOS ecosystem devices has exceeded 900 million, and the number of developers has reached 2.54 million, indicating that HarmonyOS has occupied a place in the global market.
According to Counterpoint Research, HarmonyOS even surpassed Apple's iOS in the Chinese market share, becoming the second largest operating system. These pieces of information indicate that the rise of HarmonyOS has indeed to some extent broken the divide between iOS and Android, forming a three legged market structure.
Speaking of which, the three major systems all have different characteristics, and I believe everyone is curious about their differences or similarities. Who is smoother? Who looks better? Who interacts better?
With these questions in mind, Jiguojun has brought in three phones: iPhone 15 Pro, Google Pixel 8 Pro, and Huawei Mate 60 Pro, each with built-in iOS 18, Android 15, and HarmonyOS NEXT systems. Let's delve deeper and see who is stronger!
(Please note that the above system versions are all beta versions and do not represent the final experience)
Without further ado, let's start the first round directly.
Which of the three major systems is smoother?
If comfort is an important criterion for considering the exterior design process of smartphones, then the smoothness of the internal system has become the latest element in evaluating smartphones in the past two years. This is not only a major means for mobile phone manufacturers to show off their muscles, but also the most basic requirement for user experience.
So, how smooth are the three major systems?
Firstly, in terms of animation transitions, iOS has indeed played a leading role. As early as the 2007 first generation iPhone launch event, Steve Jobs demonstrated transition animations for opening and closing applications, not only transitioning animations, but also transitioning an era.
However, Android of the same era was not as "elegant" and often crudely increased animation speed. As long as my animation response was fast enough, users didn't have time to feel the lag. And few third-party manufacturers are willing to focus on optimizing animations, which may seem laborious and thankless.
In the end, it resulted in a drawback: fast, short, and hard.
However, by 2024, their gap has significantly narrowed. Comparing three mobile phones together, it can be seen that the three major systems' continuous interruption of animations and chirality are very consistent.
If the animation transition is played at 0.1x speed, it can be seen that, similar to early iOS, each system provides additional elastic stretching, detailed animation, and other content information for each frame, indirectly helping users blink and supplement frames. Overall, the opening time is actually longer, but visually it appears smoother because it conforms more to natural physical laws. At the same time, the extra loading time can also provide the app with more sufficient loading and running preparation.
Of course, upon closer inspection, there are still some differences between them.
IOS 18 and HarmonyOS NEXT will experience a rapid increase in acceleration in the first half, followed by a gradual deceleration in the second half, resulting in a more natural gravitational inertia; Android 15 has reduced some animation time in the second half. As we mentioned earlier, the shortcomings of old Android were short, fast, and hard. However, this time, although adding a few frames of animation makes it less hard, it is still short and fast, including third-party optimized Android.
Speaking of which, in addition to transition animations, fluency is also affected by backend management mechanisms.
Many times, the lag of Android is due to the high degree of system freedom, resulting in too many background programs or automatic startup programs, which together occupy CPU.
On the other hand, iOS and HarmonyOS NEXT use "pseudo multitasking" (tombstone mechanism).
When an app is no longer in use, it will be temporarily frozen and will not compete with the front-end app for CPU resources, only occupying memory. If this application is cut back in a short period of time, it will return to its pre freeze state; If it is not used for a long time, it will further release memory to reduce power consumption and heat generation, avoiding the problem of lagging caused by excessive background in Android.
IOS can also obtain more backend permissions, such as manually setting "backend application refresh" and opening real-time activities on Lingdong Island.
Of course, some Android phones can also achieve the effect of "pseudo multitasking" (tombstone mechanism), such as setting "pause execution of cached applications" in developer mode.
At present, we have not seen this option in the settings of HarmonyOS NEXT. It is highly likely that a live streaming window like HarmonyOS 4 will be added in the future, but it will be an immersive large card version.
Having said so much, let's directly compare and actually conduct backend retention testing.
We can clearly see that the iOS 18 phone has 8GB of memory, while the HarmonyOS NEXT and Android 15 phones both have 12GB of memory. Each of the three phones opens 20 identical apps. The results show that there are 0 iOS background killing devices, 5 Android background killing devices, and 0 HarmonyOS NEXT background killing devices. Of course, this test is affected by many factors, and the test results are for reference only.
ok, After discussing fluency, let's move on to the aspect of "appearance", which is the UI design part.
UI design, who looks better?
Many "fruit fans" know that before iOS 7, icons were realistic and lifelike, while after iOS 7, they were flat in design. However, in iOS 18 (iOS 15 and later), they became mimetic, combining two styles, with all icons being square and rounded at the four corners.
Android 15 is also seeking a balance between simulation and flatness, which looks more "agile" compared to iOS. Of course, other third-party optimized Android devices have already formed various styles.
As for the HarmonyOS system, it also follows the path of flat design, but the latest HarmonyOS NEXT is more youthful than the previous HarmonyOS 4.2 and more dynamic than iOS 18 and Android.
In addition, there are some other designs that can be said to be "learning" from each other, such as iOS 18 learning from Android and HarmonyOS, adding new features such as free app arrangement, unified app colors, resizing, icons without text, dark themes, and so on.
And HarmonyOS NEXT refers to iOS, adding frosted glass effects, with real-time Gaussian blur in the interface, and the buttons in the control center also have a faint halo effect. This was not available on Android before because developers were limited by development costs and generally did not achieve this effect.
How to put it, under system level standards like iOS and HarmonyOS NEXT, the visual experience of frosted glass is still good~It allows users to have an immersive and consistent experience even when using third-party applications. On the other hand, the sense of looseness and fragmentation of Android is almost meaningless, which has been roast for many times.
Of course, everyone has different opinions. Which UI do you prefer?
Functional competition, each with their own unique moves
After finishing the surface chat, let's move on to the deeper level.
Since the development of smartphones, the system software level has gradually become similar. Each company's OS or UI is mature and complete, with a wide range of functions, and they also complement each other's strengths and weaknesses. That being said, even if the functions are similar, there are still differences and strengths. Each manufacturer has their own trump card, either unique or stand out from the crowd.
Firstly, let's talk about the unique features. iOS has exclusive accessibility features. In addition to the long established visual and auditory accessibility and voice control, iOS 17 also adds voice cloning (personal voice) and real-time voice control; The eye tracking added to iOS 18 can help countless disabled people use their phones normally. Overall, iOS is ahead of other companies in terms of release time, contribution, and practicality.
In fact, with the development of software systems up to now, HarmonyOS NEXT also has basic functions for hearing impairment, visual impairment, and aging adaptation. In addition, there is a newly added "Little Art to See the World" function that can help visually impaired users "read pictures", officially called "Read the World to You", such as reading out the types and placement of vegetables in the refrigerator, freshness level, etc. At the same time, there is also an industry first AI sound repair function, expected to be launched by the end of the year.
It is worth mentioning that HarmonyOS also has exclusive remote gesture function, which has existed in the past. It can control the phone remotely and link with Kirin chip in a dream like manner. Although I currently do not have this version of HarmonyOS NEXT, it will definitely be available in the future.
Of course, there are also many of the three major systems We won't go into too much detail about basics like "screen usage time", while Android and HarmonyOS have already introduced features such as app locks and game modes, and iOS 18 has just followed suit. No matter who copied whose underwear, as long as it can be copied clearly, it will benefit the user without any harm.
Returning to the main topic, here we need to talk a few more words about cross device interconnection. This feature is called continuous interoperability on iOS and multi device collaboration on HarmonyOS. It is not available on native Android, and third-party manufacturers such as Vivo and Honor generally do more of it. Due to time constraints, we will not compare them one by one. What we need to clarify is, what did they all communicate and collaborate on?
For example, HarmonyOS' multi screen collaboration is very familiar to everyone. After connecting the phone and computer, you can use the computer to control the phone. On iOS 18 Beta 2 and macOS 15 Beta 2, you don't need to use "wormholes" like before. You can directly use this Apple version of multi screen collaboration - iPhone Mirroring, which can mirror the phone screen to a Mac and control the iPhone on the Mac.
In contrast, the fruit version of multi screen collaboration is almost inferior. When using this feature, iPhone must be in a locked state, unable to drag files, clipboard cannot communicate, AirDrop cannot be used, etc I don't know if it will be optimized in the future, and it can only be used between mobile phones and computers.
And HarmonyOS multi screen collaboration can be used on mobile phones, computers, and tablets, and even has a "super desktop" function that can be used on TVs and cars.
As for other cross device collaborations, they are not limited to the latest systems, as everyone has done before. Now, I believe everyone has a clear understanding of the "flower activities" of each system.
Who is smarter? Hongmeng is far ahead
So finally, let's talk about something more advanced - the AI big model part.
AI is now a big trend. Cook once predicted that Apple Intelligence on iOS 18 will make our old friend Siri's intelligence as high as "little character" AI assistants such as Xiao Ai, Xiao V, Xiao Bu, etc. For example, when talking to you, it can connect with the context, understand your meaning even if it is not coherent, and recognize the importance level ranking of notifications.
In addition, AI assistants such as Xiao Ai, Xiao V, and Xiao Bu now have text summaries and optimizations, as well as screen content perception, generated images, and AI one click elimination. They also come with free ChatGPT, which should be replaced with domestic AI models in the future. Overall, they have caught up with the pace of the "younger generation".
In contrast, Harmony Intelligence on HarmonyNext belongs to a "further" state. At the previous HDC conference, HarmonyOS can be said to be at the forefront of AI technology. With the support of Pangu Big Model 5.0, the "Xiaoyi Intelligent Agent" does not need to wake up Xiaoyi, and can be "summoned" at any time by dragging and dropping content onto the navigation bar.
For example, when a picture is fed to Xiaoyi, a chart will be immediately generated; Alternatively, after feeding the document to Xiaoyi, a text summary or Q&A can be generated, which further upgrades the multimodal capability of HarmonyOS 4. But just this upgrade reduced many user operation steps.
The most impressive thing is that Xiaoyi has developed memory ability and advanced comprehension, planning, and thinking skills, making her writing more intelligent across devices and applications. For example, when you need to send a text message about a football match, simply tell Xiaoyi who to send the message to, tell him the location of the football match, and it will automatically operate in applications such as calendar, contacts, and text messages. Just say cow or not!
Overall, in terms of AI, HarmonyOS NEXT can be said to be "far ahead" at present.
As for the native Android 15, there is currently no AI big model, only AI functions related to image editing and recording. It is said that the Nano version of the Gemini big language model will be introduced in the future.
ok, After a deep comparison of the three major mobile phone systems, we can clearly see that each system has its unique advantages and features.
IOS continues to consolidate its leading position in the high-end market with its consistent smoothness and excellent backend management mechanism, as well as innovation and leadership in accessibility features; Android 15 has made improvements in animation and backend management, while still maintaining its openness and highly customized features, giving it a wide user base worldwide; HarmoryOS NEXT, on the other hand, demonstrates strong potential and unique competitiveness with its innovative AI capabilities and cross device collaboration capabilities.
For the majority of consumers, the choice of operating system mainly depends on personal needs and preferences. Since that's the case, why don't you, Peng Yuyan, share in the comment section which brand you are a user of and which system function is the best to use~
This article is from the WeChat official account "Jiguo" (ID: JguoJguo). The author is Jiguo, 36 krypton.
The viewpoint of this article only represents the author himself, and the 36Kr platform only provides information storage space services.
纯血鸿蒙NEXT、iOS 18、安卓15 到底谁更强?中国操作系统领先苹果安卓了...
鸿蒙系统面世以来,手机操作系统市场发生了翻天覆地的变化,目前HarmonyOS的生态设备数已经超过9亿,开发者数量也达到了254万,这表明鸿蒙系统已经在全球市场上占据了一席之地。
根据Counterpoint Research的数据,鸿蒙系统在中国市场的份额甚至一度超过苹果iOS,成为第二大操作系统。这些信息表明,鸿蒙系统的崛起确实在一定程度上打破了iOS和安卓二分天下的局面,形成了三足鼎立的市场格局。
说起来,三大系统都有着不同特性,相信大伙也很好奇它们的区别或共通点,到底谁更流畅?谁更好看?谁交互更好呢?
带着这些疑问,极果君搞来了iPhone 15 Pro、谷歌Pixel 8 Pro、华为Mate 60 Pro三部手机,分别内置iOS 18、Android 15、HarmonyOS NEXT系统,下面就来好好深扒一下,看看究竟谁更强!
(请注意,以上系统版本均为Beta测试版,不代表最终体验)
那么话不多说,直接开始第一回合。
三大系统,谁更流畅?
如果说舒适性,是考量智能手机外形设计工艺的重要标准,那作为内部系统的流畅度,则构成了这两年对智能手机评价的一个最新要素。这既是手机厂商“秀肌肉”的一大手段,也是用户感受方面最基本的一个需求。
那么,三大系统流畅度究竟如何呢?
首先在动画过渡这块,iOS确实起到了引领作用,早在2007年初代iPhone发布会上,乔布斯就展示过打开和关闭应用的过渡动画,不只是过渡了动画,也过渡了一个时代。
然而,同时代的安卓就没那么“优雅”,往往是一味粗暴地提升动画速率,只要我的动画响应足够快,用户就来不及感受到卡顿。并且很少有第三方厂商,愿意把重点放在优化动画这种看似费力不讨好的事情上。
最后就导致了一个缺点:快、短、硬。
不过到如今的2024年,他们的差距已经大幅缩小。将三台手机放在一起对比,可以看到三大系统连续打断动画的跟手性,都很一致。
如果用0.1倍速播放动画过渡,可以看到,跟早年的iOS相同,每个系统每一帧都提供额外的弹性拉伸、细节动画等内容信息,变相帮助用户眨眼补帧。整体上打开时间其实是更久了,但视觉上却因为更符合自然物理规律而显得更加流畅,同时这其中多出的加载时间,还能给app更充分的加载和运行准备。
当然,仔细看它们也还是有点区别的。
iOS 18和鸿蒙NEXT在前段加速度的短时间内会快速增加,后半段的加速度上则平缓减速,重力惯性会更自然;安卓15则在后半段减少了一些动画时间,前面咱说以前老安卓的缺点是短、快、硬,而这次看,虽然加了几帧动画没那么硬了,但依然短和快,包括第三方优化后的安卓同样如此。
话说回来,除了过渡动画,流畅性也受后台管理机制的影响。
很多时候安卓的卡顿,是因为系统的自由度较高,导致后台程序过多或自动启动程序过多,一起占用CPU。
而另一边,iOS和鸿蒙NEXT是用“伪多任务”(墓碑机制)。
即当一个App不再被使用时,它会被暂时冻结,不跟前台App抢占CPU资源,仅占用内存。要是短时间内切回这个应用,又会恢复到冻结前的状态;如若长时间不用它,它就会进一步释放内存,从而来减小耗电与发热,避免了安卓那种后台过多导致卡顿的问题。
iOS也可以获取更多的后台权限,比如iOS可以手动设置「后台应用程序刷新」,以及灵动岛开放了实时活动。
当然,部分安卓手机也可以达到“伪多任务”(墓碑机制)的效果,比如在开发者模式下,可以设置「暂停执行已缓存的应用」。
鸿蒙NEXT目前在设置中还没有看到这种选项,后续大概率会加入鸿蒙4那种实况窗,不过是沉浸大卡版。
说了这么多,接下来直接上对比,实际进行后台留存测试。
咱们可以清楚看到,iOS 18这部手机内存是8G,鸿蒙NEXT和安卓15这两部手机内存都是12G,三款手机各打开20个相同的App。结果显示,iOS杀后台数量0个,安卓杀后台5个,鸿蒙NEXT杀后台0个,当然本测试受影响因素较多,测试结果仅供参考。
ok,说完了流畅性,接着咱们再来聊聊“颜值”这块,也就是UI设计部分。
UI设计,谁更好看?
很多“果粉”都知道,iOS 7之前图标是写实的拟物风,iOS 7之后是扁平化设计,而到了iOS 18(iOS 15及以后)则变成了拟态化,结合了两种风格,所有图标都是方形+四角圆润。
安卓15也在拟物和扁平之间寻找平衡,相比iOS看着更加“轻快”,当然其它第三方优化后的安卓都已经形成了各种风格。
至于鸿蒙系统,也是走扁平化设计这条路子,但最新鸿蒙NEXT比之前的鸿蒙4.2也更加年轻化,比iOS 18和安卓更有活力感。
另外呢,还有一些其它设计,可以说大家是互相“学习”,比如iOS 18学习安卓和鸿蒙,新加入了应用自由排列、应用统一颜色、调整大小、图标无字、深色主题等等。
而鸿蒙NEXT参考iOS,加入毛玻璃特效,在界面中有了实时高斯模糊,而且控制中心的按钮还有淡淡光晕效果。这个之前在安卓上是没有的,因为开发人员受制于开发成本,一般不会做这个效果。
怎么说呢,像iOS、鸿蒙NEXT这种系统级规范下,毛玻璃的视觉体验还是不错滴~它让用户即使在使用第三方应用时,也能获得沉浸式、一致性的体验。反观安卓系统那样散装感、割裂感确实差点意思,这已经被大家吐槽无数回了。
当然每个人都有不同看法,大家更喜欢哪种UI呢?
功能比拼,各有绝招
面上的聊完了,咱们接着看点深层次的。
智能手机发展至今,系统软件层面也逐渐大同小异,各家的OS或UI都很成熟完善,功能也应有尽有,也会互相取长补短。话虽如此,但即便功能相仿,也终究有高低和不同,各个厂商姑且都留有杀手锏,或独一无二,或鹤立鸡群。
先说特色功能,iOS独占无障碍特色功能,除了老早就有的视觉、听觉无障碍和语音控制外,iOS 17还加入有声音克隆(个人声音)、实时语音;而iOS 18加入的眼部跟踪,则能帮助无数残障人士正常使用手机。整体来看,iOS无论是发布时间、贡献还是实用性,都是领先于其它家。
其实软件系统发展到现在,鸿蒙NEXT也有了听障、视障、适老化等对应的基础功能,此外还有新加入的“小艺看世界”功能,可以帮助视障用户“读图”,官方叫“把世界读给你听”,例如朗读出冰箱里的蔬菜种类和放置位置、新鲜程度等。同时,还有一个业界首创的AI声音修复功能,预计年底上线。
值得一提的是,鸿蒙还独占隔空手势功能,这项功能在以前就有了,能隔空操控手机,与麒麟芯片梦幻联动。虽然目前我这个版本的鸿蒙NEXT还没有,但后续是绝对会有的。
当然,三大系统都有的也不少...像“屏幕使用时间”这类基础的咱就不过多提了,而像应用锁、游戏模式等安卓、鸿蒙上早就有了的,iOS 18也刚刚跟进了。甭管谁抄了谁的底裤,只要能抄明白了,对用户就百利无一害。
回到正题,这里咱们要多唠几句的,是跨设备互联。这部分功能在iOS上叫连续互通,在鸿蒙上叫多设备协同,原生安卓是没有的,一般vivo、荣耀等第三方厂商做的比较多。由于时间有限,我们就不一一对比。我们要搞清楚的是,他们都互通协同了什么?
比如鸿蒙的多屏协同,大家很熟悉了,连接手机和电脑后,可以用电脑反控手机,而在iOS 18 Beta2和macOS 15 Beta 2 上,不需要像之前一样用「虫洞」了,直接用这个苹果版的多屏协同——iPhone Mirroring,也能把手机屏幕镜像到Mac,在Mac上操控iPhone。
相比之下,果版多屏协同要差点。使用这个功能时,iPhone必须处于锁定状态、无法互拖文件、剪贴板没法互通、无法AirDrop等...不知道后续是否优化,并且它只能手机和电脑之间用。
而鸿蒙多屏协同,是手机、电脑、平板三端都能用,甚至还有个「超级桌面」的功能,在电视和车上也能用。
至于其他的跨设备协同嘛,就不仅限于最新的系统,在此前大家就有。现在关于各系统都有哪些“花活”,相信大家一目了然了。
谁更聪明?鸿蒙遥遥领先
那么最后,咱们说点更高级的——AI大模型部分。
AI现在已然是大趋势,库克曾预告,iOS 18上的Apple Intelligence,让我们的老朋友Siri的智商,能变得跟小爱、小V、小布等“小字辈”AI助手一样高,比如跟你对话时能联系上下文,就算说的不连贯也能理解你的意思,还能识别通知的重要等级排序等。
此外,小爱、小V、小布等AI助手上有的文字摘要、优化,还有屏幕内容感知、生成式图片、AI一键消除也有了,并且自带免费的ChatGPT,这个后续应该换成国内AI大模型,总体看是浅浅追上了“小字辈们”的步伐。
相比之下,鸿蒙NEXT上的Harmony Intelligence就属于“更进一步”的状态。此前HDC大会上,鸿蒙可以说是AI技术当平A甩,盘古大模型5.0加持下的“小艺智能体”,都不用唤醒小艺,把内容拖放到导航条上就可随时“召唤”。
举个例子,当把图片“投喂”给小艺之后,会立即生成一张图表;或者将文档“投喂”给小艺之后,生成文本摘要或问答,这里其实是把鸿蒙4的多模态能力进一步升级。但仅仅这一个升级,就减少了用户很多操作步骤。
最厉害的是,小艺这次有了记忆能力和高阶的理解、规划、思考能力,跨设备、跨应用写作更智能。比如需要发送一条关于足球比赛的短信时,只需简单告诉小艺,发条短信给谁,告诉他足球比赛地点,它就能在日历、联系人、短信这么些应用里自动操作。就说牛不牛!
整体来看,AI这块,目前鸿蒙NEXT可以说是“遥遥领先”。
至于原生的安卓15,目前还没有AI大模型,只有关于修图、录音相关的AI功能,据说啊后续会引入Gemini大语言模型的Nano版本。
ok,在经过了对三大手机系统的深度对比后,我们可以清楚看到,每个系统都有其独特的优势和特色。
iOS以其一贯的流畅性和出色的后台管理机制,以及在无障碍功能上的创新和领先,继续巩固了其在高端市场的领导地位;Android 15在动画和后台管理上有所改进,依然保持着其开放性和高度定制化的特点,使其在全球范围内拥有广泛的用户基础;而HarmoryOS NEXT则以其创新的AI能力和跨设备协同功能,展现出了强大的潜力和独特的竞争力。
而对于广大消费者来说,选择哪款操作系统,主要取决于个人需求和用机喜好。既然如此,各位彭于晏不妨在评论区安利一番,说说自己是哪个品牌的用户,哪个系统功能最好用~
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